Lead Game Designer
Panelist
Making games since 2013. With a master’s in experimental biology and an engineering degree in computer science, she decided to dedicate her life to games instead. Tried every form of game development, from basement indie with 20 players to a BAFTA-nominated game with ~2 million players, to F2P with ~10 million players. Has been a gameplay programmer, system and technical designer, and eventually a lead designer and a creative director.
Currently, she's a Lead Game Designer at Techland and teaches game design at the Warsaw Film School. She's the co-author of "How and Why We Make Games: The Creative Confusion"
Speaker: Marta Fijak
10-11 JUNE
2026
EXPO XXI
Warsaw, Poland
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